Black Tentacles
Conjuration
Level
4
Casting Time
1 action (Concentration)
Duration
Up to 1 minute
Components
Verbal, Somatic, Material
Range
90 feet
Area
Cube (20 feet)
Saving Throw
Dexterity
Damage Type
Bludgeoning
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take . 3 D 6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes . 3 D 6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take . 3 D 6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes . 3 D 6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
| Slot Level | Damage |
|---|---|
| 4 | . 3 D 6 |
Difficulty Class
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.Material
A piece of tentacle from a giant octopus or a giant squidClasses
Wizard