Chill Touch
Necromancy
Level
Cantrip
Casting Time
1 action
Duration
1 round
Components
Verbal, Somatic
Range
120 feet
Damage Type
Necrotic
You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes
.
1
D
8
necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target.
If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.
This spell's damage increases by . 1 D 8 when you reach 5th level ( . 2 D 8 ),11th level ( . 3 D 8 ),and 17th level ( . 4 D 8 ).
If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.
This spell's damage increases by . 1 D 8 when you reach 5th level ( . 2 D 8 ),11th level ( . 3 D 8 ),and 17th level ( . 4 D 8 ).
| Character Level | Damage |
|---|---|
| 1 | . 1 D 8 |
| 5 | . 2 D 8 |
| 11 | . 3 D 8 |
| 17 | . 4 D 8 |
Classes
Sorcerer
Warlock
Wizard
Subclasses
Lore