Protection from Evil and Good
Abjuration
Level
1
Casting Time
1 action (Concentration)
Duration
Up to 10 minutes
Components
Verbal, Somatic, Material
Range
Touch
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
Material
Holy water or powdered silver and iron, which the spell consumes.Classes
Cleric
Paladin
Warlock
Wizard
Druid
Subclasses
Lore, Devotion