Ray of Enfeeblement

Necromancy

Level

2

Casting Time

1 action (Concentration)

Duration

Up to 1 minute

Components

Verbal, Somatic

Range

60 feet

Saving Throw

Constitution

A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a constitution saving throw against the spell. On a success, the spell ends.

Classes

Warlock

Wizard

Subclasses

Lore