Ray of Sickness
Necromancy
Level
1
Casting Time
1 action
Duration
Instantaneous
Components
Verbal, Somatic
Range
60 feet
Saving Throw
Constitution
Damage Type
Poison
A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes
.
2
D
8
poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
Higher level
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by . 1 D 8 for each slot level above 1st.| Slot Level | Damage |
|---|---|
| 1 | . 2 D 8 |
| 2 | . 3 D 8 |
| 3 | . 4 D 8 |
| 4 | . 5 D 8 |
| 5 | . 6 D 8 |
| 6 | . 7 D 8 |
| 7 | . 8 D 8 |
| 8 | . 9 D 8 |
| 9 | . 10 D 8 |
Classes
Sorcerer
Wizard