Ray of Sickness

Necromancy

Level

1

Casting Time

1 action

Duration

Instantaneous

Components

Verbal, Somatic

Range

60 feet

Saving Throw

Constitution

Damage Type

Poison

A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes . 2 D 8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.

Higher level

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by . 1 D 8 for each slot level above 1st.
Slot LevelDamage
1 . 2 D 8
2 . 3 D 8
3 . 4 D 8
4 . 5 D 8
5 . 6 D 8
6 . 7 D 8
7 . 8 D 8
8 . 9 D 8
9 . 10 D 8

Classes

Sorcerer

Wizard