Reverse Gravity
Transmutation
Level
7
Casting Time
1 action (Concentration)
Duration
Up to 1 minute
Components
Verbal, Somatic, Material
Range
100 feet
Area
Cylinder (50 feet)
Saving Throw
Dexterity
This spell reverses gravity in a 50-foot-radius, 100-foot high cylinder centered on a point within range. All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. A creature can make a dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall.
If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration.
At the end of the duration, affected objects and creatures fall back down.
If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration.
At the end of the duration, affected objects and creatures fall back down.
Difficulty Class
A creature can make a dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall.Material
A lodestone and iron filings.Classes
Druid
Sorcerer
Wizard