Searing Smite
Evocation
Level
1
Casting Time
1 bonus action (Concentration)
Duration
Up to 1 minute
Components
Verbal
Range
Self
Saving Throw
Constitution
Damage Type
Fire
The next time you hit a creature with a melee weapon attack during the spell's duration, your weapon flares with white-hot intensity, and the attack deals an extra
.
1
D
6
fire damage to the target and causes the target to ignite in flames. At the start of each of its turns until the spell ends, the target must make a Constitution saving throw. On a failed save, it takes
.
1
D
6
fire damage. On a successful save, the spell ends. If the target or a creature within 5 feet of it uses an action to put out the flames, or if some other effect douses the flames (such as the target being submerged in water), the spell ends.
Higher level
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial extra damage dealt by the attack increases by . 1 D 6 for each slot level above 1st.| Slot Level | Damage |
|---|---|
| 1 | . 1 D 6 |
| 2 | . 2 D 6 |
| 3 | . 3 D 6 |
| 4 | . 4 D 6 |
| 5 | . 5 D 6 |
| 6 | . 6 D 6 |
| 7 | . 7 D 6 |
| 8 | . 8 D 6 |
| 9 | . 9 D 6 |
Classes
Paladin
Ranger