Sunbeam
Evocation
Level
6
Casting Time
1 action (Concentration)
Duration
Up to 1 minute
Components
Verbal, Somatic, Material
Range
Self
Area
Line (60 feet)
Saving Throw
Constitution
Damage Type
Radiant
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes
.
6
D
8
radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.
You can create a new line of radiance as your action on any turn until the spell ends.
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
You can create a new line of radiance as your action on any turn until the spell ends.
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
| Slot Level | Damage |
|---|---|
| 6 | . 6 D 8 |
Difficulty Class
On a failed save, the creature is blinded until your next turn. On a successful save, it isn't blinded by this spell.Material
A magnifying glass.Classes
Druid
Sorcerer
Wizard
Cleric