Absorb Elements

Abjuration

Level

1

Casting Time

1 reaction

Duration

1 round

Components

Somatic

Range

Self

The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra . 1 D 6 damage of the triggering type, and the spell ends.

Higher level

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the extra damage increases by . 1 D 6 for each slot level above 1st.

Classes

Druid

Ranger

Sorcerer

Wizard

Artificer