Absorb Elements
Abjuration
Level
1
Casting Time
1 reaction
Duration
1 round
Components
Somatic
Range
Self
The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra
.
1
D
6
damage of the triggering type, and the spell ends.
Higher level
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the extra damage increases by . 1 D 6 for each slot level above 1st.Classes
Druid
Ranger
Sorcerer
Wizard
Artificer