Erupting Earth
Transmutation
Level
3
Casting Time
1 action
Duration
Instantaneous
Components
Verbal, Somatic, Material
Range
120 feet
Saving Throw
Dexterity
Damage Type
Bludgeoning
Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes
.
3
D
12
bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes 3 until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.
Higher level
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by . 1 D 12 for each slot level above 3rd.| Slot Level | Damage |
|---|---|
| 3 | . 3 D 12 |
| 4 | . 4 D 12 |
| 5 | . 5 D 12 |
| 6 | . 6 D 12 |
| 7 | . 7 D 12 |
| 8 | . 8 D 12 |
| 9 | . 9 D 12 |
Material
a piece of obsidianClasses
Druid
Sorcerer
Wizard