Erupting Earth

Transmutation

Level

3

Casting Time

1 action

Duration

Instantaneous

Components

Verbal, Somatic, Material

Range

120 feet

Saving Throw

Dexterity

Damage Type

Bludgeoning

Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes . 3 D 12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes 3 until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.

Higher level

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by . 1 D 12 for each slot level above 3rd.
Slot LevelDamage
3 . 3 D 12
4 . 4 D 12
5 . 5 D 12
6 . 6 D 12
7 . 7 D 12
8 . 8 D 12
9 . 9 D 12

Material

a piece of obsidian

Classes

Druid

Sorcerer

Wizard