Conjure Volley

Conjuración

Nivel

5

Tiempo de casteo

1 acción

Duración

Instantánea

Componentes

Verbal, Somático, Material

Rango

150 pies

Tiro de salvación

Destreza

You fire a piece of nonmagical ammunition from a ranged weapon or throw a nonmagical weapon into the air and choose a point within range. Hundreds of duplicates of the ammunition or weapon fall in a volley from above and then disappear. Each creature in a 40-foot-radius, 20-foot-high cylinder centered on that point must make a Dexterity saving throw. A creature takes . 8 D 8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the ammunition or weapon.

Material

one piece of ammunition or one thrown weapon

Clases

Explorador